Establishing Shot Film of my Game City on Canvey Island…no sound unfortunately… Advertisements
Two chronograms depicting the beginning and middle of the evolution of my game world on Canvey Island…
Inside the scaffold armature of the initial game board set up…
Feedback from Crit was generally positive, but major criticisms were that currently the architecture isn’t being directly enhanced and improved by ‘games’. How do the systems and strategies that control […]
A scene from the ground area of the first phase of the game city…with some architecture now!
After the success of the previous individual scale comparisons I have already compiled, I have started to look at combining these to form an overall map. Looking at where forms […]
Updated establishing shot film. New scenes, some sound, lots of colour, some animation…
Development pages for design hubs and architecture of the ‘Game Board’
First iteration of a project chronogram / diagram showing how the game board would evolve into a lived in piece of architecture […]
Scene from Establishing Shot film. Have been experimenting with colouration and styling.
A copy of quick tests of animation from my models in 3DS Max, to add into my Establishing Shot film to make it more dynamic.
Paul Davies on Las Vegas and Utopia Really interesting short note from Paul Davies on Las Vegas as a Utopia and some photos from Julie Cook who provided the photographic […]
A few pages from my portfolio of some inspirations and precedents that are helping to develop my work this year.
I was having trouble visualising a site strategy for Canvey Island as I was really unsure of what scale I should be looking at, whether or not to focus on […]
Layered and collaged photos which form the starting points for the Establishing Shot film.
My Thesis Poster depicts a city as a game board. My research into games and the city has led me to a general area of interest in pervasive gaming, […]
http://www.blasttheory.co.uk/ This company have been running a series of pervasive games, i.e. games that take place at least partly in the real world, using real spaces, places and architecture to […]
The general themes for my thesis…I’ve read a little into pervasive games and like the idea that a game could be designed to be both strategic board game and location […]
Drawing of my Own – Urban Scale: A third year collage and hand drawn composition of a city Drawing by Someone Else – Artwork for the film The Great Gatsby, […]
Tweaks still to be made for exhibition, including colouring and soundtrack edits, but it’s a start…
Just the little matter of a film to finish now…
Copy of my draft portfolio for review…key pages that are missing i.e. yet to be finished: Final Plans/Exploded Axo Plan Drawing, Final Film construction pages and new chronogram…and the final […]
First attempt at chronogram for my short film. The premise behind it is that my proposal and the HSBC buliding exist in a fracture of one mind, and in the […]
So…some of these aren’t finished and need tweaking in photoshop, but here are the start of the series of internal images of my proposal that will form most of the […]
Using these renders as the basis for my 2.5D space in After Effects to create my film. Stress this is a first pass, and materials are not finalised, and […]
Absolutely love the effects created in this video and the surrealist twist it gives to the film. Think this could be a major source of inspiration for my film, will […]
The same internal scene shown under different conditions for my portfolio film animatic…note, I will populate the space at a later date…general premise for the film is that it has […]