Visa Signature – The Door
Another job I have been lucky enough to see from concept through to completion and not only that, be involved in all sides of construction. Responsible for all the 3D […]
Another job I have been lucky enough to see from concept through to completion and not only that, be involved in all sides of construction. Responsible for all the 3D […]
A project I worked on right at the beginning of my time at Unit9. A Virtual Reality experience where you are a free-running robot, chasing the Juke through a dystopian […]
For the past 2 months I have been working on a production Virtual Reality project for William Hill with Unit 9. I have been working to build a virtual horse […]
A quick post about something something which I’ve worked on at my new job that was finally published this week. A combination of myself, my 3D Artist colleague Sophie Langohr and […]
RIBA have uploaded all the nominated entries for this years President’s Medals, whilst my thesis was sadly not selected for a prize this year, I am still proud to be […]
I’ve been invited to be part of The Architecture Foundation’s ‘Futures in the Making’ exhibition which is a annual graduate show celebrating exciting work from the previous year of students. […]
Video made for Canvey Island Gold Mine Project featuring work from Unit 15 students and from unitfifteenresearch (Nic Clear, Mike Aling, Hyun Jun Park, Simon Withers), with text and voice […]
The 72nd World Science Fiction Convention Thursday 14th to Monday 18th August ExCel, London Dockland LONCON 3 Original blogpost:Â http://unitfifteen.blogspot.co.uk/2014/08/unit-15-research-at-loncon-3.html The Gold Mine: A Ludic Architecture Briefly, nothing and nobody in […]
I have been lucky enough to have found myself named as the ‘Standout Student’ within the ‘Standout Unit’ by the review of the University of Greenwich on AJ. So congratulations […]
So I promised myself that once I had left Uni I would continue to use this blog to keep my work and portfolio up to date…so here is the first […]
Here are final photographs of my thesis. Courtesy of Mark Garcia. UPDATE: 01/08/2014 I am pleased to say that the University of Greenwich have put forward my thesis for the […]
  Colour version definitely reflects my project and film better, but thought I’d post the Black and White one as well as it looks pretty!
Very rough and draft edit of initial scene for final film. Lots of glitches and problems and tweaks, but shows general idea and intent…
Still a lot of work to do to the camera movement and playing around with opacities and layers, but a start of the effect I want to create. Note: Watch […]
Thesis Prototype
Testing different camera effects…Tilt Shift and Fast Blur with colour correction…
Testing transition between 3D FPS Space and Platform game space…animatic….
I have started to CAD and model my site plan for the island. I am hoping to use this model/image in the first few shots of my final […]
I’ve been interested in how levels and ‘space’ work in various types of games. Rather than concentrating on the rendered images of video games and the aesthetics of games, I […]